Sunday, May 20, 2012
I am fortunate to be one of the educators involved in the 3D GameLab summer camp where I am learning how to develop educational quests for the students using distance learning through our schools. Even before I was given this opportunity, I knew that this was the environment for our children to work in. These few days have supported my convictions.

Sir Ken Robinson, in his Ted presentation called "Changing Educational Paradigm", 2006, very artistically showed us what was wrong with the educational structure of today. The expectations that age determined what and how a child learned, the passive delivery of material, the narrow mindedness of assessments and expectations, etc.  Instructional delivery must be changed to meet the needs of today's society.

James Paul Gees video, "Big Thinkers, clearly explains where education has got to go for our children to live in the 21st century. Our children need to be collaborative problem solvers rather then just knowing a lot of facts but can't apply the knowledge to solve problems. 

A gaming environment has students (myself as well) being presented with solving problems continuously, as well as assessing the knowledge gained and how we are applying it. The student becomes an active participant in their learning rather than repeating back what they were told.  The use of gaming technology helps education become a spirited event, engaging students where an hour of study feels like five minutes, instead of the prevailing education model, where five minutes feels like an hour.

I think it is time for students to learn how to think for themselves.  It's time thinking goes to school, and gaming is how to get it there.

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Right now, in the state of New Hampshire is a private virtual learning academy for svirtual learning academychool k-8 grades.  Their belief is to drop the assembly line system of seat time education in favor of competency learning which helps bring accountability to the forefront for student, teacher, family and administration.

The education delivery system must make major changes, and now with the increasing advances in technology, move towards common standards that embrace individual competency learning, and away from measuring student progress by how much time a student is sitting through one grade level to the next.  This can be accomplished through the incredible advancements already taken place in education software.  No better way to equip teachers of the future than placing in their hands the education software courses and platforms that are built by the best minds in the world, on how children engage in lessons and learn.  Equipping students with the most advanced methods of learning is exciting for them and liberating for teachers who now have highly qualified scholastic support to enrich their students.

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